Embedding an RTSP player in a web page
A browser cannot play RTSP streams directly, therefore it is necessary to convert the RTSP stream into HTML5 on the WCS server’s side
Use these instructions for quick installation and configuration of the server. In addition to that, you can connect to our demo server demo.flashphoner.com via the Websockets protocol to perform the tests.
Step-by-step instructions for an RTSP HTML5 player embedding
To embed an RTSP player in our web page, let’s create two empty files: player-min.html and player-min.js. These files will contain the minimal code for our player’s operation.
Let’s study the contents of the files
HTML
Place the necessary elements in player.html:
1. Import the script of the main API
<script type="text/javascript" src="https://flashphoner.com/downloads/builds/flashphoner_client/wcs_api-2.0/current/flashphoner.js"></script>
2. Import the script of the player
<script type="text/javascript" src="player-min.js"></script>
3. Add styles to properly display the video in div elements:
<style> .fp-Video { border: 1px double black; width: 322px; height: 242px; } .display { width: 100%; height: 100%; display: inline-block; } .display > video, object { width: 100%; height: 100%; } </style>
4. Initialize the API on page load
<body onload="init_api()">
5. Add the div element that the video for the player will be added to
<div class="fp-Video"> <div id="myVideo" class="display"></div> </div>
6. Add the Play button, the clicking on which will initialize connection to the server and start playing the video
<button id="playBtn">PLAY</button>
The full code of the HTML page (file “player-min.html”) looks as follows:
<!DOCTYPE html> <html lang="en"> <head> <script type="text/javascript" src="https://flashphoner.com/downloads/builds/flashphoner_client/wcs_api-2.0/current/flashphoner.js"></script> <script type="text/javascript" src="player-min.js"></script> </head> <style> .fp-Video { border: 1px double black; width: 322px; height: 242px; } .display { width: 100%; height: 100%; display: inline-block; } .display > video, object { width: 100%; height: 100%; } </style> <body onload="init_api()"> <div class="fp-Video"> <div id="play" class="display"></div> </div> <br /> <button id="playBtn">PLAY</button> </body> </html>
JavaScript
1. Create the constants and variables for the server operation status, Websocket session and stream. To work with the iOS Safari browser, we need a preloader, which can be downloaded from GitHub
var SESSION_STATUS = Flashphoner.constants.SESSION_STATUS; var STREAM_STATUS = Flashphoner.constants.STREAM_STATUS; var session; var PRELOADER_URL = "https://github.com/flashphoner/flashphoner_client/raw/wcs_api-2.0/examples/demo/dependencies/media/preloader.mp4";
2. Initialize API when the HTML page is loaded, match the functions to clicking the corresponding buttons and connect to the WCS server via WebSocket. In this example, we are using our demo server. To test your own server, replace “wss://demo.flashphoner.com” with your WCS address
function init_api() { Flashphoner.init({}); //Connect to WCS server over websockets session = Flashphoner.createSession({ urlServer: "wss://demo.flashphoner.com:8443" //specify the address of your WCS }).on(SESSION_STATUS.ESTABLISHED, function(session) { console.log("ESTABLISHED"); }); playBtn.onclick = playClick; }
3. We detect the browser, and if the browser is Safari, we launch the preloader. Playback should start strictly upon a user’s gesture (i.e. button click). This is limitation of mobile Safari browsers. More
var Browser = { isSafari: function() { return /^((?!chrome|android).)*safari/i.test(navigator.userAgent); }, } function playClick() { if (Browser.isSafari()) { Flashphoner.playFirstVideo(document.getElementById("play"), true, PRELOADER_URL).then(function() { playStream(); }); } else { playStream(); } }
4. Then, create a session.createStream() stream and transmit the RTSP URL “rtsp://myrtspserver/stream1” and the element of myVideo as the parameters. Done, the video stream is played on the web page.
For everything to work correctly, replace “rtsp://myrtspserver/stream1” with the address of the required RTSP stream
function playStream() { session.createStream({ name: "rtsp://myrtspserver/stream1", //specify the RTSP stream address display: document.getElementById("play"), }).play(); }
The full JavaScript code (file “player-min.js”) looks as follows:
//Status constants var SESSION_STATUS = Flashphoner.constants.SESSION_STATUS; var STREAM_STATUS = Flashphoner.constants.STREAM_STATUS; var session; var PRELOADER_URL = "https://github.com/flashphoner/flashphoner_client/raw/wcs_api-2.0/examples/demo/dependencies/media/preloader.mp4"; //Init Flashphoner API on page load function init_api() { Flashphoner.init({}); //Connect to WCS server over websockets session = Flashphoner.createSession({ urlServer: "wss://demo.flashphoner.com" //specify the address of your WCS }).on(SESSION_STATUS.ESTABLISHED, function(session) { console.log("ESTABLISHED"); }); playBtn.onclick = playClick; } //Detect browser var Browser = { isSafari: function() { return /^((?!chrome|android).)*safari/i.test(navigator.userAgent); }, } /** * If browser is Safari, we launch the preloader before playing the stream. Playback should start strictly upon a user's gesture (i.e. button click). This is limitation of mobile Safari browsers. https://docs.flashphoner.com/display/WEBSDK2EN/Video+playback+on+mobile+devices * **/ function playClick() { if (Browser.isSafari()) { Flashphoner.playFirstVideo(document.getElementById("play"), true, PRELOADER_URL).then(function() { playStream(); }); } else { playStream(); } } //Playing stream function playStream() { session.createStream({ name: "rtsp://myrtspserver/stream1", //specify the RTSP stream address display: document.getElementById("play"), }).play(); }
As a result, we get a minimal player that is basically a div block with a frame and is able to request an RTSP stream and to play it via the server.
Download minimal examples
1. Download archive. 2. Unpack the example files to your Web server. Default directory for Apache: for Nginx: or see the documentation for your web server. 3. Run the minimal example in a browser using a link like Warning! The web page must be opened via https to get examples working./var/www/html
/usr/local/nginx/html
https://your.web.server/min-example-file-name.html
Download Web Call Server 5
System requirements: Linux x86_64, 1 core CPU, 2 Gb RAM, Java
Installation:
- wget https://flashphoner.com/download-wcs5.2-server.tar.gz
- Unpack and install using 'install.sh'
- Launch server using command 'service webcallserver start'
- Open the web interface https://host:8444 and activate your license
If you are using Amazon EC2, you don't need to download anything.