VR 360 streaming
Broadcast VR 360 stream from specialized webcams with playback in a VR player or helmet
VR 360 is a video stream format with viewing angles of 360° x 180°. When watching from a PC, the viewer can change the angle using the mouse, and when watching such a video from a smartphone, the viewing angle is controlled by moving the device in space.
VR stream can be played in virtual and mixed reality devices if one of the supported browsers is running on this device. The playback quality of the stream in the VR device directly depends on the quality of the published stream.
Specifications
Playback platforms |
Playback technologies |
Codecs |
|
|
|
- VR helmets
- Chrome
- Firefox
- Opera
- Safari, Mac OS
- Safari, iOS
- IE
- Edge
- WebRTC
- HLS
- VP8
- Vorbis
- H.264
- AAC
- Speex
- G.711
- Opus
VR stream playback workflow
WCS receives a VR video stream from a VR camera and plays it in the player
Step-by-step scheme of the player work
- VR video stream from a VR camera is published on WCS
- VR player requests VR video stream
- Web Call Server streams to the player for playback
Download Web Call Server 5
System requirements: Linux x86_64, 1 core CPU, 2 Gb RAM, Java
Installation:
- wget https://flashphoner.com/download-wcs5.2-server.tar.gz
- Unpack and install using 'install.sh'
- Launch server using command 'service webcallserver start'
- Open the web interface https://host:8444 and activate your license
If you are using Amazon EC2, you don't need to download anything.