Web SDK for Web Call Server
Web SDK is a set of scripts containing functions to manage video streams and calls in a browser such as call.call(), call.answer(), call.hangup(), stream.publish(), stream.play(), stream.stop() and so on.
All communications are held via the Websocket protocol. Commands and statuses are transmitted using it. The WebRTC, Flash and Websocket streaming technologies are used to send audio and video data.
Download Web SDK builds
Web SDK and demo samples
Web SDK sources
Source code of Web SDK and samples
Web SDK API docs
Learn API documentation
Web SDK Developer Guide
Here we describe code of Web SDK samples
Quick start with Web SDK and Web Call Server
Web SDK code samples
Set of demo samples based on the Web SDK
The streamer can be used to publish a live stream from a webcam to the server.
The player is used for the live stream playback in desktop and mobile browsers
This example is helpful if you need to place two or more live players on the same web page.
You can select particular webcam or microphone and apply available settings such as FPS, frame size, etc.
This example allows to record a live stream in a browser and then download or play the recorded stream.
This is two way streaming example when we publish a stream and play another stream simultaneously. It can be used as a base for video chat.
Screen sharing using a web browser.
Video conference for three participants.
Video chat for two participants.
Click to Call button for SIP calls from a web page.
Web phone working over the SIP protocol.
Web phone with video support working over the SIP protocol.
All demo samples are described in the Developer Guide